Fireball

From Criatura Academy
Revision as of 02:46, 20 February 2024 by Nathan (talk | contribs) (Created page with "== Ingame Description == To fill in later. https://divine-pride.net/database/skill/17 == Changelog == {| class="wikitable" |- | [https://roz.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=904&curpage=1&search=contents 2023.09.05] | * 고정 캐스팅이 조정됩니다. ** 변경전 : 0.2초/0.2초/0.2초/0.2초/0.2초/0.2초/0.2초/0.2초/0.2초/0.2초 ** 변경후 : 0.16초/0.16초/0.16초/0.16초/0.16초/0.1초/0.1초/0.1초/0.1초/0.1초 * 변동 캐스팅이...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Ingame Description

To fill in later. https://divine-pride.net/database/skill/17

Changelog

2023.09.05
  • 고정 캐스팅이 조정됩니다.
    • 변경전 : 0.2초/0.2초/0.2초/0.2초/0.2초/0.2초/0.2초/0.2초/0.2초/0.2초
    • 변경후 : 0.16초/0.16초/0.16초/0.16초/0.16초/0.1초/0.1초/0.1초/0.1초/0.1초
  • 변동 캐스팅이 조정됩니다.
    • 변경전 : 0.8초/0.8초/0.8초/0.8초/0.8초/0.8초/0.8초/0.8초/0.8초/0.8초
    • 변경후 : 0.64초/0.64초/0.64초/0.64초/0.64초/0.4초/0.4초/0.4초/0.4초/0.4초
  • Fixed casting changed.
    • Before: 0.2s/0.2s/0.2s/0.2s/0.2s/0.2s/0.2s/0.2s/0.2s/0.2s
    • After: 0.16s/0.16s/0.16s/0.16s/0.16s/0.1s/0.1s/0.1s/0.1s/0.1s
  • Variable casting changed.
    • Before: 0.8s/0.8s/0.8s/0.8s/0.8s/0.8s/0.8s/0.8s/0.8s/0.8s
    • After: 0.64s/0.64s/0.64s/0.64s/0.64s/0.4s/0.4s/0.4s/0.4s/0.4s
2023.03.13
  • 스킬 쿨타임이 1.2초에서 0.7초로 조정됩니다.
  • Skill cooldown changed from 1.2s to 0.7s.
2022.12.05
  • 고정 캐스팅이 조정됩니다.
    • 변경전 : 0.32초/0.32초/0.32초/0.32초/0.32초/0.2초/0.2초/0.2초/0.2초/0.2초
    • 변경후 : 0.2초/0.2초/0.2초/0.2초/0.2초/0.2초/0.2초/0.2초/0.2초/0.2초
  • 변동 캐스팅이 조정됩니다.
    • 변경전 : 1.28초/1.28초/1.28초/1.28초/1.28초/0.8초/0.8초/0.8초/0.8초/0.8초
    • 변경후 : 0.8초/0.8초/0.8초/0.8초/0.8초/0.8초/0.8초/0.8초/0.8초/0.8초
  • Fixed casting changed.
    • Before: 0.32s/0.32s/0.32s/0.32s/0.32s/0.2s/0.2s/0.2s/0.2s/0.2s
    • After: 0.2s/0.2s/0.2s/0.2s/0.2s/0.2s/0.2s/0.2s/0.2s/0.2s
  • Variable casting changed.
    • Before: 1.28s/1.28s/1.28s/1.28s/1.28s/0.8s/0.8s/0.8s/0.8s/0.8s
    • After: 0.8s/0.8s/0.8s/0.8s/0.8s/0.8s/0.8s/0.8s/0.8s/0.8s
2019.10.21
  • 시전자의 INT에 따라 데미지가 추가로 증가되도록 데미지 공식이 조정됩니다.
  • Skill damage is now also affected by INT.

Last checked kRO Zero News: 2024-02-19